Visual Effects | Design | Editorial | Game Development | Education
Studio in the Cloud (SitC) by Six Nines is a fully functional, cloud-native, production-ready, digital content creation studio/solution delivering GPU accelerated virtual workstations, high-speed file systems, and render farm orchestration. Studio in the Cloud provides both entire post-production “all-in-cloud” processing, as well as hybrid-cloud integration with existing on-premises services.
Empower your artists, producers, and studio managers to easily leverage the latest cloud technologies.
Enable your next production project with a simplified and secure studio platform. Rapidly deploy GPU accelerated virtual workstations with a few clicks, fully loaded with your creative applications, custom tools, and project environments. Connect to virtual workstations from any location and virtually any device.
Launch the world’s most popular, high-performance file systems on-demand, without the need to over-provision or maintain expensive server infrastructure. Manage storage costs effectively with automated data-tiering strategies, project segregation, and archival solutions, all under one service. Quickly ingest massive amounts of footage from production shoots and securely transfer assets to/from 3rd party vendors and clients with production-proven solutions.
Take advantage of powerful, spare cloud compute instances at a significantly reduced cost to scale your render capacity during peak demand. Avoid licensing shortage with Usage Based Licensing (UBL), available for several industry-leading creative applications and render plugins.
Webinar:
Creating the Ideal Design Studio for Remote Game & VFX Artists
Gaming design studios have been exploring ways to embrace a more remote workforce over the past several years. The pandemic has accelerated this trend, where studios were forced to provide workers remote access to the high-end workstations needed to do their jobs. As the pandemic slows, studios are seeking to learn from the lessons of the past year to help formulate a more permanent strategy to support remote workers.
Join Six Nines, Teradici and AWS as we address lessons learned and best practices for creating the ideal design studio for a remote workforce.
Features & Benefits for Media & Entertainment
Lower IT requirements, lower IT overhead
Quantify production costs per project
MPAA/CDSA/TPN compliant ready
Reduce time-to-production
Pay-as-you-go (OPEX vs. CAPEX)
Integration with existing infrastructure
Global deployment flexibility
Available managed services & ongoing support
Client Data, Separated & Secured
Security is paramount in the cloud. Studio in the Cloud can be fine tuned for any client compliance requirement.
Unpredictable Workloads
Rapidly provision your next production with virtually limitless workstations and render worker capacity in minutes, not hours or weeks.
Mobility & Accessibility
Bring the studio to your client or next production shoot, access your environment securely from any location, on any device with an internet connection.
Global Workforce
Leverage diverse, creative talent around the world.
Virtual Workstations
Virtual Workstations are cloud-based, GPU accelerated virtual machines (VM), leveraging the latest generation of GPU hardware available. PCoIP technology delivers a low-latency, full-desktop experience to artists anywhere, on any device, including peripherals such as Wacom tablets.
Provide your artists with a powerful desktop experience and give them the ability to work from any location and any device. Rapidly deploy GPU accelerated virtual workstations with a few clicks, fully loaded with your creative applications, custom tools, and project environments. Connect to virtual workstations from any location and virtually any device. Significantly reduce the amount of time required to add new workstations, update workstations with new applications, and troubleshoot technical issues.
High-Speed File Systems
Launch the world’s most popular, high-performance file systems on-demand, without the need to over-provision or maintain expensive server infrastructure. Manage storage costs effectively with automated data-tiering strategies, project segregation, and archival solutions, all under one service. Quickly ingest massive amounts of footage from production shoots and securely transfer assets to/from 3rd party vendors and clients with production-proven solutions.
Render Farm Orchestration
Scale your render capacity during peak demand with spare cloud compute instances at significantly reduced costs. As an industry-recognized render manager, AWS Thinkbox’s Deadline is leveraged to provide out-of-the-box feature-rich components and tight integration with AWS Services. Usage-based licensing is provided through Thinkbox’s Marketplace as a way for studios to scale their render capacity quickly while avoiding licensing shortages. (We always recommend customers update and use the latest Deadline version.)
Whether native or hybrid, Cloud rendering aims to solve several challenges customers have all faced, either with on-prem render farms or using third-party rendering services like Pixel Plow, Render Rocket, and Zync. Some of these challenges include:
- Slow turn around times on support tickets
- Huge time/power/space requirements to scale physical data center compute capacity
- Inefficiently syncing data with third-party render services
- Licensing shortages
Our render farm orchestration solutions allow customers to take control of their cloud rendering environment through several easy-to-use tools, workflows, and out-of-the-box features provided by Deadline.
Over 80 Applications Supported
Schedule an Intro
Studio in the Cloud is a service offering from Six Nines IT. For information on additional cloud migration services offered by Six Nines, or to read the Terms of Use or Privacy Policy for our web properties, please visit, https://sixninesit.com/.